Max Szlagor

Design Director


mszlagor AT gmail DOT com

Please click on the menu for a deeper dive into project roles and portfolio pieces.

I am passionate about leading cross-functional teams in pursuit of designing top tier games from concept to ship. I've directed the design of titles spanning multiple studios across multiple countries that were delivered on time and at high quality. In total, I have shipped over a dozen AAA titles. I also have an engineering background and shipped several games while working in an engineering role.

I am also a passionate gamer who has played over 500 games to completion and finished in the top 1% of ranked play across several multiplayer leaderboards and seasons in Hearthstone, Diablo 3, and Warcraft 3. I am the Magic: The Gathering Pro Tour Champion, Los Angeles, 1996, Junior Division.

Disclaimer:The content of this site does not reflect the opinions of any employers, past or present. None of the information presented on this site comes from any actual proprietary design or company documents - all content was created expressly for the purpose of presenting the game development work of Max Szlagor.

All images (c) their respective owners - Microsoft, Sony Online Entertainment, LLC, Nintendo, and THQ.